GameMaker is published by Apress in March 2017. This book has 210 pages in English, ISBN-13 978-1484226438.
Push your GameMaker programming skills to the edge with 100 programming challenges using the popular GameMaker: Studio and GML. Each challenge includes an outline of the challenge, a scoring and time guide, useful GML code, and a working example provided in GMZ format. For more advanced programmers, each challenge comes with an additional task to complete.
Think you’re a good GameMaker game application developer or programmer? Think again with this awesome book!
What You’ll Learn
- Upgrade your skills with each specific game application coding challenge
- Create many different game events, action or scenarios
- Code for many different kinds of game applications or themes from space to adventure to sports to fantasy
Who This Book Is For
GameMaker and GameMaker: Studio users and coders.