OpenGL Game Development By Example

OpenGL Game Development By Example
OpenGL Game Development By Example is published by in February 2016. This book has 420 pages in English, ISBN-13 978-1783288199.
If you are a prospective game developer with some experience using C++, then this book is for you. Both prospective and experienced game programmers will find nuggets of wisdom and practical advice as they learn to code two full games using OpenGL, C++, and a host of related tools.

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