Swordmaster is published by in January 2007. This book has 101 pages in English, ISBN-13 .

In our new precise, step-by-step tutorial for highly polished, low polygon game character with detailed texturing for real-time rendering. We had had the tutorial created for the 5 major 3D applications, but even if you are not a user of one of them, the principles should be easily follewed in nearly all other 3D applications. Over the next 8 Chapters we will outline, in detail, the process for creating the ‘Swordmaster’ you see on the left.

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